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SyncNode Studio

Independent game development lab

Live Unreal Engine lab

SyncNode Studio

Independent game development studio shipping stylized co-op experiences with a self-hosted toolchain.

We build original Unreal Engine worlds from Hungary with tight production loops, real-anime visual language, and self-hosted tooling that keeps engineering and art sprinting in sync. Every milestone ships playable, shareable, and measurable builds for review.

Unreal EngineSelf-hosted toolsReal-anime visuals

How we work

  • Playable milestones

    Tight Unreal Engine sprints that end with controller-ready builds you can try.

  • In-house pipelines

    Self-hosted tooling keeps code, art, and publishing synced without third-party lock-in.

  • Cohesive visuals

    Real-anime art direction developed alongside gameplay and narrative beats.

What we do

Game development and supporting tools

We invest in long-term projects with durable milestones, ensuring teams, tooling, and reliability stay aligned over multi-year development cycles.

Game development

Active

We prototype, iterate, and ship original co-op titles in Unreal Engine with stylized real-anime visuals and measurable milestones.

Tools & infrastructure

Active

Self-hosted build farms, observability, and content pipelines keep engineering, art, and publishing synced without lock-in.

Worldbuilding

Active

Narrative arcs, factions, and explorable hubs evolve with every milestone while keeping scope measurable and cohesive.

Flagship

AIKA World

In active development

AIKA World is a next-gen co-op adventure where players explore open zones from a living ship hub, completing mission-based arcs while shifting between real-anime and painterly visual styles. The game blends character-driven storytelling with systems that react to crew choices, keeping every sortie collaborative and replayable.

Edge streamingAI-driven contentObservability built-in
Explore AIKA World

What makes it stand out

  • Stylized real-anime visuals shift toward painterly scenes during cinematic beats without breaking cohesion.

  • The flagship ship acts as a persistent hub where players craft loadouts, plan routes, and see world-state changes.

  • Mission-based open zones layer handcrafted objectives over systemic exploration for co-op squads.

  • Character-centric storytelling responds to crew decisions, letting relationships and arcs evolve across runs.

Want to follow the work?

Stay close to our builds, drops, and devlogs

Keep up with the latest on our projects and tooling as we share milestone notes, release details, and behind-the-scenes updates from the studio.